Produktbeschreibung
Napoleon in Russia, 1812
Napoleonic 20 #4
Designer Lance McMillan marches the Napoleonic 20 game system to the very outskirts of Moscow where a brutal campaign culminates in a titanic battle between the exhausted French Grande Armée and the entrenched Russian Army whose divided and bickering leadership has led them to this fateful moment. In Borodino 20, players can recreate the historical battle and the human foibles of the commanders fighting it. In addition, they can experiment with scenarios presuming a faster Russian response to the French threat, or Napoleon heeding the advice of his “Iron Marshal,” Davout, to try a daring flanking maneuver.
Featuring only modest complexity and a focused scope employing low unit density on the map (20 pieces or less) and dramatic, fast playing turns, it is the addition of ‘story-driven’ random event cards and night game turns that provide the operational pauses and “friction of war” which gives players a great feel for the parry-and-thrust of a Napoleonic grand battle as the armies close to bayonet-point to see which will break first!
Game Data:
Number of Players: 2
Ages: 12 and up
Playing Time: approximately 70 minutes
Complexity: 4 on a 9 scale
Solitaire Suitability: 6 on a 9 scale
Scale: Each unit is 1 corps, each hex is about 1000 meters, and each turn is roughly 3.5 day hours (or 10 night hours).
Game Components:
• One 8-page, color instructions booklet, with Standard and Optional rules included
• One 2-page sheet of Exclusive rules.
• 48 color, die-cut 5/8” mounted game pieces
• 12 random event cards
• One 11” x 17” color game map
• Two color player aid sheets
• Polybag packaging and component storage
Credits:
Game Design: Lance McMillan
Game Development: Alan Emrich
Art & Graphic Design: John Cooper
Playtesting: Rod Bauer, Steve Carey, John Leggat, Kim Meints, Joe Miranda |